Editor crashed during compiling shaders with log:
[2019.05.25-07.49.53:675][936]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x00000000000017f0
[2019.05.25-07.49.53:676][936]LogCore: Assertion failed: [File:/home/user/GameDev/UE4/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanMemory.cpp] [Line: 243]
Out of Device Memory, Requested=4096.00Kb MemTypeIndex=7
My video card GTX960m, last version driver 430.14, laptop. How to make it work? Any ideas?