I want to set custom resolution for my packaged game. I am using Vulkan Mobile renderer (ES3.1) becasue target platfrom is Surface 4 Pro. I am changing resolution by ResolutionSizeX
and ResolutionSizeX
in DefaultGameUserSettings.ini
.
The problem is, when I run the packaged game, the viewport is not scaled up to the display resolution so I can see only a small game window of size I set in DefaultGameUserSettings.ini
:
Is there a way I can fix this?
My DefaultGameUserSettings.ini
:
[/Script/Engine.GameUserSettings]
bUseVSync=False
ResolutionSizeX=1280
ResolutionSizeY=854
LastUserConfirmedResolutionSizeX=1280
LastUserConfirmedResolutionSizeY=854
WindowPosX=-1
WindowPosY=-1
bUseDesktopResolutionForFullscreen=True
FullscreenMode=0
LastConfirmedFullscreenMode=0
Version=5