On MacOS with UE5.3, after you launch the project from you IDE with Launch ProjectNameEditor (Development / …) (workspace) everytime you make a change you have to recompile the whole editor again?
Is Live Coding the only possibility to compile the project without having to relaunch the editor every time?
Thank you!
I found the little guy on the bottom right of the editor! Now is this the right way to do it?
Hey, @cPuddiPuddi!
So UE5 requires you to recompile your code in the editor after making a change from your IDE. Live Coding is not the number one way for me personally as though you do still need to relaunch the editor after a change every now and then. (Seems to be a glitch from what I can tell)
But yeah! If you found the compile button just hit that and it’ll tell you if it was successful or not. Other than that, it should all be working then.