VSCode intelisense problems

Even after setup for Visual Studio code for mac, i couldn’t configure intelisense, also the editor gives out an error that it cannot access the ‘coreminimal.h’ header file.

You are right.I didnt found any solution.

Here my workaround:

In c_cpp_properties.json I added some IncludePaths:

"configurations": [
{
    "name": "UnrealEngine",
    "includePath": [

"/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks",
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1",
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/clang/9.0.0/include",
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include", "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include",

    ...
    ]

That solved the problem for me.
Errors from CoreMinimal.h are gone.

Anyway: Now I get new errors:

First of all the *.generated.h files couldn’t be found. After I Run Build Task: …Editor Mac Development Build this problem is gone.

But now I have a couple of new errors because Intelisense does not know the Unreal Header Tool specific decorations, like USTRUCT(), UPROPERTY() etc.

No idea how to solve that.