So I’m having a really interesting issue. I’m able to link a plugin header in another plugin by adding it as a dependency in the build.cs and the .uplugin file, but if I try to reference both plugins from my games main source files VS2017 says it cannot find the header even though I have both plugins referenced in the games main .uplugin and build.cs files. I should also add that this problem does not exist in XCode on Mac OS, but seems to be a Visual Studio exclusive problem. If anyone has had a similar experience any help would be greatly appreciated because this is driving me insane. Thank you.