I’m moving a 4.9 project to 4.10 using VS 2015. In the project I added third party libraries.
Everything works fine except the fact that intellisense doesn’t seem to recognize the included files of the custom libraries. When I compile everything’s ok.
Back in 4.9/VS2013 intellisense would work perfectly:
Now in VS2015 i can’t see itellisense hints and I get the red error line under the libraries namespaces and classes:
Do I need to change some settings? Or is this due to the fact the VS2015 integration is still a bit raw?
“Unreal Build Tool has a new -IntelliSense option. This only needs to be re-run when new modules are added, or project includes are changed.”
I struggled to make this work building project from command line and then i discovered that opening up the project in editor and simply clicking “refresh visual studio project” will do the trick.
Thanks for this. Lost a lot of time trying to figure this out on the build.cs level thinking it was there, or in Visual Studio itself…but it is in the editor. Great to know.
Hey,
for people who is having problems with IntelliSense, my problem might help some others.
My IntelliSense was working on x86 but not x64
I tried everything to solve it but what had really happened was that I had overwritten the file “C:\Users\username\AppData\Local\Microsoft\MSBuild\v4.0\ Microsoft.Cpp.x64.user.props”
with the content from a colleague to build other project.
I added these lines which are the ones which screwed up my x64 Intellisense…