I craete a VirtualReality project and just packaging it to android apk. there is nothing I edit.
But the controller can not move. it just placed on the ground.
And I found Engine->Input have nothing binded.
this video show what the problem is.
I capture log in quest2 that has a warning:
Telemetry: [OpenXR] data field; input path binding invalid;
My env:
Unreal Engine Version: 5.1.1
Device: Oculus Quest 2
OpenXR Plugin:1.0