VRspectator & Lumen?

I’m testing PC-VR & Lumen in 5.1.1 for archviz. It works great already.

Outputting the view on the desktop while in VR using HMD mirror2 gives the ‘audience’ a nice view as well. But, I like to make it a bit more comfortable for the viewers by using the VRspectator and dampen the VRcamera as was shown in a recent Livestream.

Problem is: Lumen doesn’t seem to work for the VRspectator - even when enabling Lumen in the sceneCaptureComponent2D. See pic.

@VictorLerp any suggestion how to make this work or is this something thats not supported for now and I should use lightmaps instead?

From Lumen Technical Details in Unreal Engine | Unreal Engine 5.0 Documentation

  • Lumen does not currently support Scene Captures or Split-screen.
  • Lumen is not compatible with Forward Shading.

The VRSpectator Actor is using a Scene Capture, and as such it’s not currently supported.

2 Likes