VRAM Usage, Editor vs. Packaged Game

Just curious about Vram usage. An empty UE5 project is using roughly 4.8GB doing nothing… my game is using about 11 GB in editor; will I see a reduction in Vram usage with a packaged game? Thank you

did you ever figure out if this effects the final game? I am maxing out my VRAM on a semi open world game. I don’t have much more to add to the map which if the VRAM isn’t maxed out in the final game I can pretty much finish the map in the editor by hiding my post process until the game is complete