So this should be a really simple thing - and probably is - but it’s driving me nuts.
I created a basic menu that pops up for my VR player to join/create games, very basic with just onClicked/Pressed responses using a widget interaction and PointerPressed call. So I can click on each button once, then the pointer no longer works for clicking, but does show hover events. I have two pointers, so I get one click with each before they no longer work.
I’ve looked at setting focus, changing to GameAndUI, I’ve ensured it releases the click event afterward… I would post some screenshots, but it’s across quite a few BPs.