Hi all,
I am fairly new to UE, so please bear my question.
We are doing a research in Architecture, where we put the user into a VR scene, cycle through few materials and ask them how they feel in different aspects for each material option.
I was able to make the blueprint to cycle through the materials utilizing the Variant Manager.
Now I want to develop this widget that shows in the VR headset, that shows the questions, where I want to input a list of questions to be cycled through using a specific Keyboard key (e.g. Space Bar), and for the user to choose an answer from 1 to 5, also using the Keyboard, I do not want the user to use the mouse in VR. Then, I want to record/write the user answers in an external file to be saved under his ID or Session number.
So basically, I want to input a list of questions that can be cycled through using a specific key, and when the list is finished, a prompt lets the user know to switch to the next material, and then the same key continues to cycle through the same list of questions for the new material. All while allowing the user to choose from 5 buttons for his answer, using 5 different keyboard keys, and all answers be stored in an external file in a respective manner (each answer under each question under each instance of cycling through the list). I will be cycling through the list for about 5 or 6 times, equal to the number of material options the user will cycle through. Each run session would write it respective external file, preferably naming it with the participant ID that the user can input somehow in the game (maybe at the start of the game, on its launching).
I would really appreciate if you guys help me with that.