Depth of field - blur and Chromatic aberration post process effect not working…
For VR underwater swimming sequence, I put a post process volume in the ocean to create :
- Blur though depth of field (boke)
- Chromatic aberration for underwater effect
None works… I used the VR template **motion controller map. **I read that there is some kind of override in the VR template which explains this.
But anyway how to stop this override to create these visual underwater effects in VR? (I still use the 4.22.3 version)