Dear Comunity,
I am working on a small VR game. As you see in the attached image it does not look right. I checked if I have UVs for the light maps, the lights are set to static (here there are 2 lights in the ceiling, one is a rectlight and the second is a spotlight, the spotlight gives the result on the wall) but still no bounced or shadows. I checked if the lights were set to cast shadows. Also, baking light takes no time.
There may still be some assets in the scene that do not have UVs for light maps.
I don’t think it matters but the majority of the assets were migrated from a 1st person, the same UE version. I imported some of the assets to the fresh VR template but it still didn’t look right.
I would be grateful for any help or suggestions.