VR Template - SSR


I’d be greateful if someone could tell me how to activate SSR in a VR project template.
It works with FPS template but not with VR template. (It’s not active, doesn’t work by default as the documentation states).
Engine is 4.18.3


Nobody knows? No one is missing this feature from the VR template?

SSR only works with deferred shading. Do VR template use forward rendering?

No, forward shading is unchecked in the Project Settings -> Rendering.
So deffered is active, still no SSR.