VR-Template - on level load, teleport function is broken

Im sincerely flabbergasted that Epic still insists on using these clunky, fiddly, buggy-as-hell navmeshes for something as critical as VR locomotion. Wrestling navmeshes is a headache you simply dont need.

Break the habit. Use a method that’s flexible, cheap, modular, and doesnt use a component thats better suited to AI pathing: