Hi everybody.
The Hands in the VR Template do not generate any overlap-events for me and I do not know why.
This is my collision setup for the “HandRight” Skeletal-Mesh in the VRPawn.
I used the same collision-setup as in the pistol blueprint (SkeletalMeshGun). Because for the same collision settings my gun does generate collision events with a sphere in the world which has the following Collision-Setup:
So just to recap: The collision events (overlap-begin) works on the gun that I am holding, but not if I apply them on my Hands itself. I do not understand this? Why does it work on the gun that I am holding, but not on the Hands themselves?
Just a notice: The original collision settings on the VR hands also did not work, that is why I tried the ones from the gun…
Thanks for the help!