Hello,
when one tries to add a new static mesh as a child of a motion controller of the VR template pawn, the motion controllers will not be tracked anymore and will be invisible.
When adding a skeletal mesh, everything works.
Please help me to fix that issue and or report that bug! Try it out for yourself, just try to add a static mesh as a child to a motion controller object in the blueprint.
Thank you so much for the help
I might know why: When something with collisions is there, the template might not spawn the motion controllers when something obstructs it. Please, could somebody help me to fix that?
Thanks!!!
seeing similar behaviors as well, it seems the template is not spawn with something that has collision on it, removing the collision on static mesh make it work now