Using Unreal 5.6.1 - open a new VR template project - build and VR preview - there is no teleport functionality and get a nav mesh needs rebuilding message.
building paths & deleting and adding a new nav mesh bounds doesn’t change anything
from a bit of digging around issue may relate to world partition.
have tried adding world partition to the template but it just hangs on 0%
can anybody confirm/ reproduce this?
Is there a documented workaround with steps required to get the VR template up and running in 5.6.1?