Hello, I am new to VR technology and have been testing it on some landscapes. In this particular landscape - “NorthernIsle 4x4 Pack” - I am experiencing some issues with teleportation.
When I press the button to teleport, the arc does not show up and the pawn doesn’t move either. Sometimes, the teleportation circle would appear on the players’ feet, but still not create the arc, and move it just slightly forward (although not even this is happening at the moment).
If I go to a plain map or even the VR testing chamber from UE5, the teleportation is working perfectly, just on this one map it is not moving accordingly. The Navigation using nav mesh bounds volume is set correctly as well.
This makes me think if the problem is related to collisions (if so, is there a way to check all the collisions on the map?), or something with the controllers. If anyone got any ideas, please let me know.
Ps. I also have this weird shadow following the player both in game and the camera on editor mode, does anyone have any idea how to remove this since there are no actors above the camera to cast shadows?
Thanks in advance!
