So, I’m launching packaged build, it checks for -VR flag in command-line, and if the flag is present, GameMode calls Stereo On on BeginPlay, but the resulting resolution is 720p, not anywhere near the Vive native resolution. But there’s a catch - if I run Stereo On manually via console, it works normally, like it should.
How do I make a build that doesn’t require user fumbling with console?