VR Stabbing and Swing Idea

Now I’m developing a VR Melee Combat System with the Physics Handle. Handling development for Grab is almost over, but I’m thinking a lot about ideas for stabbing or cutting systems, but I can’t think of a good idea. Is there anyone who can give you some advice?

I would ultimately like to move to the form that evolved the Melee System of Blades and sorcery (VR Melee Game).