VR + sequencer + cineCamera for previs?

Hi !

One of the biggest issues I’ve found with trying to do this (with the Vive) is the offset from world centre/origin. My camera would be somewhere, but the Vive does a massive offset (as it should with Room Scale mode enabled)
Have you gotten around this ?

I keep my Rift around for this reason.

I also have been using the mOculus Maya plugin if you haven’t tried that already…

Hermans