Hi!
I am migrating my archiz projects to be used with the VR Template. Problem is, hands are way too big. I modified the scale properties of the hand variable of the BP_MotionController. It works just fine. However, it does not work with the left hand.
The Event Graph calls the variable and rotate it to make the left hand, so I´m guessing that change happens after the scaling process. But there must be something i am missing because both hand are different.
Oculus Rift
Thank you in advance!