VR - Right eye visual glitch when using Screenspace GI/Reflections

Hey Everyone,

I’m hoping you could help me on this one as it is a real head scratcher.
I’m working on this VR scene in 5.2 where we’d like to set up Lightmass bake + Screen Space reflections for performance reasons. However, when changing the value in the post process volume, we get those weird glitches int he right eye and sometimes flashes in the left.
There’s no such issue when running with lumen reflections/GI

Anyone has an idea what it could be?

Specs:

  • Deferred Rendering
  • Screen Space GI
  • Screen Space reflections.

Do tell me if you need more info

Thanks in advance