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VR & Ray Tracing?

Does Unreal VR actually work with Ray Tracing?

Unfortunately no. Scroll all the way down.

hmmm… wait a minute… I was running a test with a ray traced project file. And further more, I just launched the VR application.
And for some reason… it worked…

what the heck… now I am really confused… or is the VR application just not ray traced?
ufff… I don’t get this …:rolleyes::eek: