VR Player Spawns at correct height, but is on ground level as soon as I move

Hello, I am using UE5 5.1.0, I started my game with the VR Template and created a new level. In this new level I am using Terrain.

The issue is I got my Quest 2 booted up via Air Link, used the VR Preview mode, and as soon as I teleported into the level my character hit the floor of the Terrain. I’ve looked up a couple of options for fixing it but none have worked thus far.

Currently, in my level I have:

  • Player Start
  • VR Pawn (generic from the VR Template)

I tried adding a collision capsule in the VR Pawn viewport as well but I am still having the same issue. Does anyone have a fix for this?

1 Like

Hey there!

Im having a similar issue! Have you managed yo find a solution?

Hello, Im having a similar issue! Have you managed yo find a solution?

1 Like

Hey there!

I haven’t experienced this issue again, but you can check out a previous question where I shared the solution I used at the time!

Here’s the link: