VR Playback is disabled, won’t work on Mac with DK1. Works with DK2. Yes, DK1 is old, but still useful sometimes just to test playback when other DK2’s are in-use by other members of the team. Would be great to be able to use it since it’s still supported by some folks.
Note, running the project standalone and entereing the console to type ‘ovrversion’ yeilds:
“4.8.0-2579680+++depot+UE4-Releases+4.8, LibOVR 0.5.0.1, build Jun 8, 2015 04:07:54”
Unreal Engine: Version: 4.8.0-2579680+++depot+UE4-Releases+4.8
Retina MacBook Pro (mid-2012)
OS X Yosemite 10.10.2
Mac Oculus Runtime 0.5.0.1
RiftConfigUtil shows DK1 available & ready