Epic Developer Community Forums
VR physics: violent linear/angular impulses when moving pawn with AddMovementInput — how to apply virtual movement correctly?
Development
Platform & Builds
XR Development
unreal-engine
,
Physics
,
Blueprint
,
Virtual-Reality
,
locomotion
Natan_Pareira
(Natan_Pareira)
February 22, 2026, 9:28pm
1
(topic deleted by author)