Start with print string straight of the vr pawn cast node to help troubleshoot if its actually firing.
Make sure the trigger overlap event box is ticked on the collision settings.
make sure the channels are set to overlap.
Start with print string straight of the vr pawn cast node to help troubleshoot if its actually firing.
Make sure the trigger overlap event box is ticked on the collision settings.
make sure the channels are set to overlap.