VR Pawn Camera Height

Hi community, I started a project in First person, later, deleted the camera and added a VR pawn from the newly added VR Project. When i play my scene in Oculus, the height is correct but as soon as i step forward, the camera drops in height, but it’s still not on the floor, a little above it. and it stays that way throughout. the same happened in all my levels. Does anyone know why this happens? I can’t figure out what is wrong.

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