VR Olive: New fps controller, more inmersion, less dizziness and accurate aiming

Hi there, like i mentioned on the Oculus forums, the navigation part looks very similar to a demo i released a couple months ago, in case someone wants to give it a test:
https://forums.oculus.com/viewtopic.php?f=32&t=18422
(check out “Readme.txt” for detailed controls)

I probably should have done a youtube video like Carlos did, because i didn’t get much feedback at the time ;-(