VR Multiplayer - dedicated server not getting data from certain blueprints

Hi there,

i am trying to figure out why the following nodes reach all of the 3 PrintString nodes strings on the VRPawn Blueprint from the standard template, but only 1 and 3 are reached when i place these same nodes on the BP_MotionController. I am using the VR template and a dedicated server. VRPreview always works. Only when i test this on a dedicated server it doesn’t. I set the checkboxes “Replicates” in the details panel of each component. Anyone know what could be the problem here?

EDIT fixed it. I had to spawn in the motion controllers server side as they are spawned in and attached dynamically.