VR Issue with UI (widget) when attached as a child to Motion Controllers

I have created a Widget and Widget Interaction. I have attached my Widget to an Actor and attached it to the Motion Controller as a child in the BP_MotionController script so that it follows the controller. That all works fine. I can also ad the widget actor to the world and all events like hover work with the widget interaction. My issue is that if it is attached as a child of motion controller within the BP_MotionController script something is blocking it from receiving the events like hover. Am I missing something here? I have changed the parent to NoCollision and I still cannot get the widget to work while as a child of motion controllers or hands.