VR ios packaging

I want to package VR features in ios app.
In FPS games, I want to link the viewpoint with the gyro sensor on the iPhone.
The “google VR” and “simple HMD” plug-ins didn’t work because the support was ended, but if the “virtual camera” plug-in was packaged, the application would end when performing a real machine test. I will. Doesn’t this plugin support ios packaging as well?

If so, is there any way to make the iphone gyro sensor work with the rotation of the camera in the app?