Tried to cherry pick the change but I keep getting compile errors, spent half of the day trying to do it with no lock. Any chance someone can create a file up there on github that has this change in there and works when compiling for 5.6.1 ? Any devs for who this would be walk in the park ? Would be much apriciated
I am sure I am putting it in to the wrong place, but this is way over my head. Trying to follow the github explanation:
Move PrepareViewStateForVisibility back to after ViewExtensions’ PreRenderViewFamily_RenderThread and PreRenderView_RenderThread in FSceneRenderer::OnRenderBegin.
That code exists earlier in the script so I comment it out and try to paste it later after the calls depicted above but I cant just do that because it is dependent on some declarations in the block it lives in above. like the “Renderer“ and “SceneTexturesConfig“.
Seems like a simple thing for someone who knows how this stuff works obviously not me I am just an artist and I know a little python but not this.