VR hud on one eye

Hi guys,

I am working on a sniper rifle for my game in VR. I would like to force player to close the other eye while looking through scope. Is there a way to fade one eye camera to black and have a scope hud on the other?

Since VR is quite new it is hard to find good documentation regarding this topic.


The easiest solution would be to just block out half of the view with a mesh attached to the camera component, hacky, but it works. It also makes it really easy for you to change which eye depending on the players main eye.