VR - How to teleport on overlap

Ok so because you made me realize the event was not triggering I found the solution. Thanks.

Solution here


I got it working, see here: VR Motion Controllers won’t generate Overlap events! : unrealengine (reddit.com)
TLDR:

  1. Open VRPawn Blueprint
  2. Select the HandRight Skeletal Mesh
  3. Under Collision, click “Generate Overlap Events” and Select “OverlapAllDynamic” from Collision Presets
  4. Open the Skeletal Mesh
  5. Go to Physics Asset and create a new Physics Asset.
  6. Add Collision to the physic asset
  7. Repeat for other hand
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