VR HMD movement not matching with Character Mesh (UE4-20)

Hi All, I am setting up a room scale VR game. How do I get the mesh to match the movements of the HMD? My problem is if I start roaming around my room the camera leaves the VR body behind. I need it so that if I take a step forward the mesh moves along with me. Please see my pics below for my settings. Thanks for any advice in advance. It always seems that once I take a step forward in this program I get sent back two steps haha.