VR googles not in stereo mode ?


Is it possible to use VR set in normal, one-eye mode. Render game thru one camera and use googles just as an HMD.

I just wonder, why guys using FPV systems in RC drones/planes dont complain on motion sickness. Their googles seem to run in SVGA PAL/NTSC, which is way lower then what we are aiming in gaming. Does it mean we can easily achieve similar experience in UE4 with any VR set ?

I dont own any VR set, cant test this idea.