VR Game Template

… thanks for the template. As a new game designer motivated now by the new Oculus rift, I’ve been working hard the past few weeks learning blueprint and unreal engine 4. I have a good prototype of the game I want to build using mostly assets found in the starter content and from other free sources.
With that said, I’ve hit a snag in my project and that is animation and mesh posing for the character. Can you give me a basic explanation of how you edited and created animations for the default blue mesh, to add TPPSit and TPPHold?

If anyone else knows how I’d love to hear!

Thanks again.