I want to know what people are using to reduce anti-aliasing in VR. I am doing arch viz walkthroughs on a GTX 1070. I have read that some use TAA and increase pixel density instead of MSAA. Would appreciate all comments and advice.
I want to know what people are using to reduce anti-aliasing in VR. I am doing arch viz walkthroughs on a GTX 1070. I have read that some use TAA and increase pixel density instead of MSAA. Would appreciate all comments and advice.