VR for projection environments?

Hi, I am also working on an adaptaion of UE4 into a CAVE
here is my thread UE4 into CAVE - Game Development - Epic Developer Community Forums (speaking about the multi GPU capabilities…)

and here is some video,

the results are pretty amazing thanks to the UE4 renderings.
I still have to work on

  • active stereo (the system is currenlty using passive stereo system)
  • collision detection while navigating
  • event management between UE4 visual thread