Hello,
I am having a weird issue after packaging for windows a VR playable level:
My head (camera) is on the floor level and my whole body is sunk in the ground and when I teleport keeps the same situation: I can teleport (everything works) but I am stuck in the ground with just my head out. The weird thing is that when I play the game in the VR preview it works perfectly
What I am using/tryied:
-UE 4.27
-VR template level (as it comes from UE)
-Navigation is correctly set (double checked it many times) - indeed in the VR preview works
-VR pawn camera is at 0.0.0 (as it is by default from UE)
- Didn’t change anything of the VRPawn default blueprints (Teleport, movement, etc)
-Player start (where I am spawning at) is set on z=0 as recommended by UE
-Tried to move up the player start… I am starting up but when I teleport on the pavement I am again sunk. (CAN IT BE SOMETHING RELATED TO COLLISION?)
-Tried to move the camera of the VR pawn up, nothing changed
-Tried to change the Base eye height in the VRpawn, nothing changed.
Can anyone help me?