Thank you very much. I have tried to attach a grippable static mesh (lever) to the sedan in the template and attached both the lever and a physics constrain to a scene component that is not simulating physics. However, the lever would fly away once I start the car while holding the new lever.
It didnât happen today, but Iâll get to it tomorrow
Thanks a lot for the help. Actually I tried seeing what was hitting it in Get Nearest Overlapping Object before posting. I never saw that volume get hit, though; maybe my hand position was off somehow, because it kept returning a GSM.
I removed the VR Trace on the volume and was still seeing the issue, but time I was getting the my mesh Menu (3d widget actor) in Nearest overlapped object. Turning off collision on the Widget Component, of the 3d widget actor, fixed the issue. In the end, collision settings was the problem. I never imagined that huge volume would be involved.
Thanks a ton for the help!
Has anyone noticed UE4 editor slowing down quicker than it used to (in 4.14, 4.15) when keeping Vive_Character BPs open for a while?
Whenever I open my Character BP thatâs based on the Default_Vive_Pawn, performance degrades rapidly. After keeping it open for about 15 minutes, adding a single var, or just opening a new tab takes upwards of 10-30 seconds or more - even with only the Event Graph tab open in it, and no other floating windows open in the editor. (Also, I still got about 6gb of free ram left at that point)
That would be very helpful! Thank you very much in advance:D
I havenât seen any memory leaks or CPU overusage personally in 4.17, but I have seen some complaints around.
Hello, awsome plugin, Iâm thinking of using it for my game since itâs multiplayer ready.
I was able to install the plugin alone in my project. But I canât get the template project to compile, always get error messages because it canât find âHeadMountedDisplayFunctionLibrary.hâ. Would you know how to make it work ?
Have a good day.
Post the error message, but it sounds like you are trying to use it in 4.18?
Hey, so I made the multidirectional lever changes, they ended up being quite a bit more involved than expected.
I have to do some testing with it tonight but I should be able to push it live.
Iâll note that the lever behavior is a little different in MultiAxis mode, it uses a new variable CurrentLeverForwardVector that defines the direction that it is being pushed in (in the levers local space), and the CurrentLeverAngle is how far down in that direction it is being pushed (so for instance you can implement a dead zone and acceleration in the direction).
The non multi axis modes also implement CurrentLeverForwardVector so it could still be used if someone found a need for it.
MultiAxis mode currently only supports Stay Lerp or LerpToZero,
LerpToMax and LerpToMaxIfOverThreshold default to LerpToZero if selected with it.
I also canât guarantee that it would work correctly in physics mode, however the primary use is non physics for .
Edit Also the LeverNegativeLimit has no purpose with the multiaxis lever, so only the PositiveLimit is enforced.
Iâve been comparing the normal widget and the VR Stereo Widget, and the Stereo Widget looks so much better in VR, so I want to use it. However, I want to have it draw behind my controllers so interacting with it makes more sense. Is there a way to get the Stereo Widget to render with proper depth?
Here is the full log (visual studio 2017), Iâm on 4.16.3
1>------ Début de la régénération globale : Projet : UE4, Configuration : BuiltWithUnrealBuildTool Win32 ------
2>------ Début de la régénération globale : Projet : VRExpPluginExample, Configuration : Development_Editor x64 ------
2>Cleaning VRExpPluginExampleEditor BinariesâŠ
2>Creating makefile for VRExpPluginExampleEditor (no existing makefile)
2>Performing full C++ include scan (no include cache file)
2>Parsing headers for VRExpPluginExampleEditor
2> Running UnrealHeaderTool âD:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\VRExpPluginExample.uprojectâ âD:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Intermediate\Build\Win64\VRExpPluginExampleEditor\Development\VRExpPluginExampleEditor.uhtmanifestâ -LogCmds=âloginit warning, logexit warning, logdatabase errorâ -Unattended -WarningsAsErrors -installed
2>Reflection code generated for VRExpPluginExampleEditor in 7,0293733 seconds
2>Performing 30 actions (4 in parallel)
2>[2/30] Resource ModuleVersionResource.rc.inl
2>SharedPCH.UnrealEd.cpp
2>[5/30] Resource PCLaunch.rc
2>SharedPCH.Engine.cpp
2>PCH.VRExpPluginExample.cpp
2>[6/30] Resource PCLaunch.rc
2>[7/30] Resource PCLaunch.rc
2>[8/30] Resource PCLaunch.rc
2>[9/30] Resource PCLaunch.rc
2>VRExpansionPlugin.generated.2.cpp
2>Module.VRExpansionPlugin.cpp
2>VRExpansionPlugin.generated.1.cpp
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\VRExpansionPlugin\VRExpansionPlugin\Source\VRExpansionPlugin\Public/VRExpansionFunctionLibrary.h(8): fatal error C1083: Impossible dâouvrir le fichier include : âHeadMountedDisplayFunctionLibrary.hâ : No such file or directoryD:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\VRExpansionPlugin\VRExpansionPlugin\Source\VRExpansionPlugin\Public/VRExpansionFunctionLibrary.h(8): fatal error C1083: Impossible dâouvrir le fichier include : âHeadMountedDisplayFunctionLibrary.hâ : No such file or directory
2>
2>AdvancedSessions.generated.cpp
2>Module.AdvancedSessions.cpp
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\VRExpansionPlugin\VRExpansionPlugin\Source\VRExpansionPlugin\Private\GripMotionControllerComponent.cpp(3526): error C2838: âAnyHandâ : nom qualifiĂ© non conforme dans une dĂ©claration de membre
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\VRExpansionPlugin\VRExpansionPlugin\Source\VRExpansionPlugin\Private\GripMotionControllerComponent.cpp(3526): error C2065: âAnyHandâ : identificateur non dĂ©clarĂ©
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\VRExpansionPlugin\VRExpansionPlugin\Source\VRExpansionPlugin\Private\GripMotionControllerComponent.cpp(3556): error C2838: âAnyHandâ : nom qualifiĂ© non conforme dans une dĂ©claration de membre
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\VRExpansionPlugin\VRExpansionPlugin\Source\VRExpansionPlugin\Private\GripMotionControllerComponent.cpp(3556): error C2065: âAnyHandâ : identificateur non dĂ©clarĂ©
2>d:\ue4 projects\mordentraltemplate2-vrexppluginexample-09f951bbc737\plugins\vrexpansionplugin\vrexpansionplugin\source\vrexpansionplugin\public\VRExpansionFunctionLibrary.h(8): fatal error C1083: Impossible dâouvrir le fichier include : âHeadMountedDisplayFunctionLibrary.hâ : No such file or directory
2>Module.AdvancedSteamSessions.cpp
2>AdvancedSteamSessions.generated.cpp
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\AdvancedSessionsLibrary.cpp(426): error C2653: âEGetWorldErrorModeâ : nâest pas un nom de classe ni dâespace de noms
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\AdvancedSessionsLibrary.cpp(426): error C2065: âLogAndReturnNullâ : identificateur non dĂ©clarĂ©
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CancelFindSessionsCallbackProxy.cpp(25): error C2653: âEGetWorldErrorModeâ : nâest pas un nom de classe ni dâespace de noms
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CancelFindSessionsCallbackProxy.cpp(25): error C2065: âLogAndReturnNullâ : identificateur non dĂ©clarĂ©
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CancelFindSessionsCallbackProxy.cpp(25): error C2664: âFOnlineSubsystemBPCallHelperAdvanced::FOnlineSubsystemBPCallHelperAdvanced(FOnlineSubsystemBPCallHelperAdvanced &&)â : impossible de convertir lâargument 1 de âconst wchar_t [19]â en âconst FOnlineSubsystemBPCallHelperAdvanced &â
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CancelFindSessionsCallbackProxy.cpp(25): note: Raison : impossible de convertir de âconst wchar_t [19]â en âconst FOnlineSubsystemBPCallHelperAdvancedâ
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CancelFindSessionsCallbackProxy.cpp(25): note: Aucun constructeur nâa pu prendre le type de source, ou la rĂ©solution de la surcharge du constructeur Ă©tait ambiguĂ«
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CancelFindSessionsCallbackProxy.cpp(51): error C2653: âEGetWorldErrorModeâ : nâest pas un nom de classe ni dâespace de noms
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CancelFindSessionsCallbackProxy.cpp(51): error C2065: âLogAndReturnNullâ : identificateur non dĂ©clarĂ©
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CancelFindSessionsCallbackProxy.cpp(51): error C2664: âFOnlineSubsystemBPCallHelperAdvanced::FOnlineSubsystemBPCallHelperAdvanced(FOnlineSubsystemBPCallHelperAdvanced &&)â : impossible de convertir lâargument 1 de âconst wchar_t [27]â en âconst FOnlineSubsystemBPCallHelperAdvanced &â
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CancelFindSessionsCallbackProxy.cpp(51): note: Raison : impossible de convertir de âconst wchar_t [27]â en âconst FOnlineSubsystemBPCallHelperAdvancedâ
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CancelFindSessionsCallbackProxy.cpp(51): note: Aucun constructeur nâa pu prendre le type de source, ou la rĂ©solution de la surcharge du constructeur Ă©tait ambiguĂ«
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(38): error C2653: âEGetWorldErrorModeâ : nâest pas un nom de classe ni dâespace de noms
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(38): error C2065: âLogAndReturnNullâ : identificateur non dĂ©clarĂ©
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(38): error C2664: âFOnlineSubsystemBPCallHelperAdvanced::FOnlineSubsystemBPCallHelperAdvanced(FOnlineSubsystemBPCallHelperAdvanced &&)â : impossible de convertir lâargument 1 de âconst wchar_t [14]â en âconst FOnlineSubsystemBPCallHelperAdvanced &â
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(38): note: Raison : impossible de convertir de âconst wchar_t [14]â en âconst FOnlineSubsystemBPCallHelperAdvancedâ
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(38): note: Aucun constructeur nâa pu prendre le type de source, ou la rĂ©solution de la surcharge du constructeur Ă©tait ambiguĂ«
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(115): error C2653: âEGetWorldErrorModeâ : nâest pas un nom de classe ni dâespace de noms
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(115): error C2065: âLogAndReturnNullâ : identificateur non dĂ©clarĂ©
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(115): error C2664: âFOnlineSubsystemBPCallHelperAdvanced::FOnlineSubsystemBPCallHelperAdvanced(FOnlineSubsystemBPCallHelperAdvanced &&)â : impossible de convertir lâargument 1 de âconst wchar_t [22]â en âconst FOnlineSubsystemBPCallHelperAdvanced &â
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(115): note: Raison : impossible de convertir de âconst wchar_t [22]â en âconst FOnlineSubsystemBPCallHelperAdvancedâ
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(115): note: Aucun constructeur nâa pu prendre le type de source, ou la rĂ©solution de la surcharge du constructeur Ă©tait ambiguĂ«
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(144): error C2653: âEGetWorldErrorModeâ : nâest pas un nom de classe ni dâespace de noms
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(144): error C2065: âLogAndReturnNullâ : identificateur non dĂ©clarĂ©
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(144): error C2664: âFOnlineSubsystemBPCallHelperAdvanced::FOnlineSubsystemBPCallHelperAdvanced(FOnlineSubsystemBPCallHelperAdvanced &&)â : impossible de convertir lâargument 1 de âconst wchar_t [21]â en âconst FOnlineSubsystemBPCallHelperAdvanced &â
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(144): note: Raison : impossible de convertir de âconst wchar_t [21]â en âconst FOnlineSubsystemBPCallHelperAdvancedâ
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\CreateSessionCallbackProxyAdvanced.cpp(144): note: Aucun constructeur nâa pu prendre le type de source, ou la rĂ©solution de la surcharge du constructeur Ă©tait ambiguĂ«
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\EndSessionCallbackProxy.cpp(25): error C2653: âEGetWorldErrorModeâ : nâest pas un nom de classe ni dâespace de noms
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\EndSessionCallbackProxy.cpp(25): error C2065: âLogAndReturnNullâ : identificateur non dĂ©clarĂ©
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\EndSessionCallbackProxy.cpp(25): error C2664: âFOnlineSubsystemBPCallHelperAdvanced::FOnlineSubsystemBPCallHelperAdvanced(FOnlineSubsystemBPCallHelperAdvanced &&)â : impossible de convertir lâargument 1 de âconst wchar_t [11]â en âconst FOnlineSubsystemBPCallHelperAdvanced &â
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\EndSessionCallbackProxy.cpp(25): note: Raison : impossible de convertir de âconst wchar_t [11]â en âconst FOnlineSubsystemBPCallHelperAdvancedâ
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\EndSessionCallbackProxy.cpp(25): note: Aucun constructeur nâa pu prendre le type de source, ou la rĂ©solution de la surcharge du constructeur Ă©tait ambiguĂ«
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\EndSessionCallbackProxy.cpp(59): error C2653: âEGetWorldErrorModeâ : nâest pas un nom de classe ni dâespace de noms
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\EndSessionCallbackProxy.cpp(59): error C2065: âLogAndReturnNullâ : identificateur non dĂ©clarĂ©
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\EndSessionCallbackProxy.cpp(59): error C2664: âFOnlineSubsystemBPCallHelperAdvanced::FOnlineSubsystemBPCallHelperAdvanced(FOnlineSubsystemBPCallHelperAdvanced &&)â : impossible de convertir lâargument 1 de âconst wchar_t [19]â en âconst FOnlineSubsystemBPCallHelperAdvanced &â
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\EndSessionCallbackProxy.cpp(59): note: Raison : impossible de convertir de âconst wchar_t [19]â en âconst FOnlineSubsystemBPCallHelperAdvancedâ
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\EndSessionCallbackProxy.cpp(59): note: Aucun constructeur nâa pu prendre le type de source, ou la rĂ©solution de la surcharge du constructeur Ă©tait ambiguĂ«
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\FindSessionsCallbackProxyAdvanced.cpp(37): error C2653: âEGetWorldErrorModeâ : nâest pas un nom de classe ni dâespace de noms
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\FindSessionsCallbackProxyAdvanced.cpp(37): error C2065: âLogAndReturnNullâ : identificateur non dĂ©clarĂ©
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\FindSessionsCallbackProxyAdvanced.cpp(37): error C2664: âFOnlineSubsystemBPCallHelperAdvanced::FOnlineSubsystemBPCallHelperAdvanced(FOnlineSubsystemBPCallHelperAdvanced &&)â : impossible de convertir lâargument 1 de âconst wchar_t [13]â en âconst FOnlineSubsystemBPCallHelperAdvanced &â
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\FindSessionsCallbackProxyAdvanced.cpp(37): note: Raison : impossible de convertir de âconst wchar_t [13]â en âconst FOnlineSubsystemBPCallHelperAdvancedâ
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\FindSessionsCallbackProxyAdvanced.cpp(37): note: Aucun constructeur nâa pu prendre le type de source, ou la rĂ©solution de la surcharge du constructeur Ă©tait ambiguĂ«
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\FindSessionsCallbackProxyAdvanced.cpp(159): error C2653: âEGetWorldErrorModeâ : nâest pas un nom de classe ni dâespace de noms
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\FindSessionsCallbackProxyAdvanced.cpp(159): error C2065: âLogAndReturnNullâ : identificateur non dĂ©clarĂ©
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\FindSessionsCallbackProxyAdvanced.cpp(159): error C2664: âFOnlineSubsystemBPCallHelperAdvanced::FOnlineSubsystemBPCallHelperAdvanced(FOnlineSubsystemBPCallHelperAdvanced &&)â : impossible de convertir lâargument 1 de âconst wchar_t [21]â en âconst FOnlineSubsystemBPCallHelperAdvanced &â
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\FindSessionsCallbackProxyAdvanced.cpp(159): note: Raison : impossible de convertir de âconst wchar_t [21]â en âconst FOnlineSubsystemBPCallHelperAdvancedâ
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Private\FindSessionsCallbackProxyAdvanced.cpp(159): note: Aucun constructeur nâa pu prendre le type de source, ou la rĂ©solution de la surcharge du constructeur Ă©tait ambiguĂ«
2>EmptyClassForProject.cpp
2>Module.OpenVRExpansionPlugin.cpp
2>OpenVRExpansionPlugin.generated.cpp
2>d:\ue4 projects\mordentraltemplate2-vrexppluginexample-09f951bbc737\plugins\vrexpansionplugin\vrexpansionplugin\source\vrexpansionplugin\public\VRExpansionFunctionLibrary.h(8): fatal error C1083: Impossible dâouvrir le fichier include : âHeadMountedDisplayFunctionLibrary.hâ : No such file or directory
2>VRExpPluginExample.cpp
2>d:\ue4 projects\mordentraltemplate2-vrexppluginexample-09f951bbc737\plugins\vrexpansionplugin\openvrexpansionplugin\source\openvrexpansionplugin\public\OpenVRExpansionFunctionLibrary.h(37): fatal error C1083: Impossible dâouvrir le fichier include : âHeadMountedDisplayFunctionLibrary.hâ : No such file or directory
2>[21/30] Link UE4Editor-AdvancedSteamSessions.lib
2> CrĂation de la bibliothĂque D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-AdvancedSteamSessions.lib et de lâobjet D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-AdvancedSteamSessions.exp
2>D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\VRExpansionPlugin\OpenVRExpansionPlugin\Source\OpenVRExpansionPlugin\Public/OpenVRExpansionFunctionLibrary.h(37): fatal error C1083: Impossible dâouvrir le fichier include : âHeadMountedDisplayFunctionLibrary.hâ : No such file or directory
2>ERROR : UBT error : Failed to produce item: D:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\Plugins\VRExpansionPlugin\VRExpansionPlugin\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-VRExpansionPlugin.lib
2>Total build time: 74,98 seconds (Local executor: 0,00 seconds)
2>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(49,5): error MSB3073: La commande ââC:\Program Files\Epic Games\UE_4.16\Engine\Build\BatchFiles\Rebuild.batâ VRExpPluginExampleEditor Win64 Development âD:\UE4 Projects\mordentralTemplate2-vrexppluginexample-09f951bbc737\VRExpPluginExample.uprojectâ -waitmutexâ sâest arrĂȘtĂ©e avec le code -1.
2>GĂ©nĂ©ration du projet âVRExpPluginExample.vcxprojâ terminĂ©e â ĂCHEC.
========== Régénération globale : 1 a réussi, 1 a échoué, 0 a été ignoré ==========
With Oculus there is a boolean that should work in the stereo widget, with SteamVR there is no Stereo DepthâŠSo something like that would be the controllers overlaid in the stereo layer or the steam overlay up so you see their controllers.
I am trying to install 4.17.2 plugin into my engine 4.17.2 that I built from github every time I try to open the project I get a dialog that says the VRExpansion plugin and AdvanceSession plug is not compatible with my engine or my project(I installed it in my project as well) I have verified I downloaded 4.17.2 engine. Do you know what I could be missing?
You need to build it for Development Editor, that is what the editor uses
Example template is always on the latest released engine version, that means that the template is currently on 4.17.2
I realize that the wiki might be a bit behind in listing the version, iâll update it.
Please remove the log text or wrap it in CODE tags though, it will compress then.
Awesome thanks that worked. Just needed to build the solution again with the plugins in the engine folder. Thanks!
Hi there!
one question.
What is the correct way to drop a GrippableSkeletalActor? I canât use your method becaouse itâs need a GripController, but if i add a impulse and activate physics to the Actor, it still stuck in the air without physics.
Regards!
? If you arenât using my grip system than there isnât any sort of special method for dropping a grippable actor, its not even being used in that case.
If you mean that you want to drop it from the actor ITSELF, then you can call the interface function âIsHeldâ which will return true/false and the holding controller which you can then drop the object from.
If it is a network environment you would also want to put that behind a HasGripAuthority node to make sure that it is the correct one (client/server) to try and drop the grip.
I love these video blogs, very informative. I am amazed you find time to develop your plugins at all with a new baby on the way and everything else!
Respect dude.
under collision there are new Trace Responses that Iâve never seen before. VRTraceChannel and FloorTrace. Is added from your VR plugin or is an engine update from Epic?