Thanks! Pacing isn’t a concern. I’ll dial back if I have too, but I’m throwing the player to the wolves as far as difficulty. I"m trying to merge project with the multiplayer survival game template.
The bit with the server work you’ve got hooked up in here. Is that as optimized as you can get it? It’s fairly sluggish. What might I need to add to an existing multiplayer system for it to be optimal for vr?