VR Expansion Plugin

Sorry for the late reply, there is actually an FPS mode you can toggle on in the character that handles mouse input correctly. In VR mode the character has server authed rotation to handle the snap / smooth turn correctly with rollback.

The example templates FPS testing pawn is actually just a subclass of the full BP VR Character with a couple of booleans enabled (FPS mode and control rotation). If you want to reference that character.