Hay. I was wondering if there is a way to change the VOIP Attenuation settings during gameplay.
In the VR expansion Demo project the attenuation settings are set on the pawn as soon as it beings being possessed.
I want to add a microphone OBJECT to the game, so that when one of the players picks it up his VOIP attenuation settings change from being blocked by walls to be heard by all everywhere in the map.
Can that be done? I tried to set new attenuation on the pawn when mic is picked up but that doesn’t work.

