So I Fixed the Crash when server destroys session, just set all controllers to stop network voice before leaving.
But now I have Another Crash happening randomly during play , even if I’m the only one in the listening session. I think the crash happens rarely but when I teleport.
here is the crash report :
also in the editor, when i run the game it gives me these errors- the “ignore stop request for no user” when I start the game,
the “start network voice cant get the voice interface” when i run the start network voice or the stop network voice nodes,
and the “device is currently owned by another user” appears when i stop the game in editor.