VR Expansion Plugin

Hi ! First off, thank you so much for providing resource. It’s jumped my development so far forward and I’m very appreciative. You’re a saint. I have two quick questions if you don’t mind:

  1. What constitutes proper crediting according to the MIT license in the context of a UE4 shipped game? I’m wanting to get that right when the time comes, but opinions on the proper way to go about it differ.

  2. is not related to your plugin, but I was wondering if you had any knowledge of HTC Vive touchpads giving a negative output from a touch at the top of the pad, which should be positive.

Thank you!