mordentral
(mordentral)
September 2, 2020, 6:01pm
4324
Bulut:
Thank you!! I fixed it. First I made the collision thicker as you suggested but that alone didnt fix the clipping issue. Turns out my damping and stiffness values were too high. After adjusting them, I only have very minor clippings. And for the stabbing: Even though I literally copied dagger and only changed mesh, the ‘penetrate with only with two hands’ setting was checked, I unchecked that and lowered required velocity for penetration.
I still need to tweak the settings a little bit. Like penetration depth and gripping locations.
The required velocity for penetration needs to be very low for my mesh to penetrate… I have to investigate that too.
After penetration, the knife slides into the dummy. Is it because of the physics material settings? Currently Stabbing kind of feels like we stab something that has hard shell on the outside but the inside is empty. Like it’s hard to stab but after we stab it slides in like butter. Is there a way to change that?
But nonetheless, I’m very satisfied with the results.Just nitpicking.
is a great plugin! Thank you for awesome plugin
Video:
https://youtube.com/watch?v=pg86pfPe4k0
You can adjust the strength on the X axis of the stabbing constraint to adjust how hard it is to slide once penetrated. Its something that you may want to do per weapon based on its mass or the density of the physics material that you are penetrating. That part is all left open out of the script itself so you shouldn’t have any issues playing to your hearts content on tweaking it.